Inlay

The "Inlay" command is an advanced tool that allows designing of tile floors or other tile decorations by adding textures or colors before extracting the parts.
Open the sample file "Inlay.dig" located in the Sample directory.

Start the "Inlay" command.

IGEMS will now randomly add textures on different areas.

On the top of the dialog is a list with all parts in the Inlay. Selected parts are highlighted on the drawing.

The parts are named as follows: The first character stands for the texture material. Number one indicates the first part in this texture and number 2 the second and so on. The last number is the quantity of that part. Press the "plus" or "minus" signs to change the scale of the texture.

Textures

The "Randomize" button randomly changes the texture on all parts. Select a material on the texture list to preview it on the left.

Load or delete textures in the list with the "plus" and "minus" sign. To add new texture files add to the "IGEMS_R10/Res/Texture" folder.

The "edit" button can be used to change the description of the texture. It will not change the texture itself.

It is also possible to add solid colors to the texture list. Press the button and select the color to add.

This button temporarily closes the dialog box. Hold down the CTRL key to choose different areas on the drawing to have that selected texture. Press the spacebar or Enter to go back to the dialog box.
Select a texture and use the button to attach textures to the drawing.

This button temporally closes the dialog box. Use this feature to select a part and to see the actual texture on the drawing.